SINGAPORE–(BUSINESS WIRE)–Sea Limited (NYSE: SE) (�Sea or the Company) today announced its financial results for the first quarter ended March 31, 2022.
We recorded solid results across our business in the first quarter of 2022, despite challenging comparisons to the same period last year during heightened COVID-related restrictions. As a result, we are well on track to achieve our previously shared projections of profitability in our Asia markets, while continuing to scale our businesses and capture market share globally, said Forrest Li, Seas Chairman and Group Chief Executive Officer.
Shopee and SeaMoney continued to enjoy operating leverage and efficiency gain as they scale and strengthen their market leadership positions. With the significant scale, strong leadership and clear synergies achieved by both businesses in Southeast Asia and Taiwan, our consumer internet ecosystem in the region is naturally approaching a stage of long-term profitable growth.
While Garena experienced headwinds in its growth post-COVID, we saw some preliminary positive effects from our efforts to improve user engagement in Free Fire. In particular, the monthly user trends for Free Fire began to show some early signs of stabilizing toward the end of the first quarter. While this is encouraging, the longer-term impact of reopening around Free Fire remains to be seen and we will continue to focus on user engagement and user base stabilization.
In the past two years, we successfully navigated the major uncertainties brought by the pandemic to capture the significant growth opportunities presented to us across all businesses. As we enter a new period, we recognize that the current macro trends and uncertainties could affect our region and the world in the near to mid-term. The experiences, capabilities, resources and strong leadership positions we managed to accumulate and achieve during the past period position us well to navigate such uncertainties and, more importantly, capture opportunities that may also arise in our regions. And as always, we will continue to focus on being humble, pragmatic, and agile while consistently driving strong execution in serving the large, underserved communities in our regions.
First Quarter 2022 Highlights
Full Year 2022 Guidance Update
Given the elevated macro uncertainties, we now see a wider dispersion of potential scenarios for Shopee for the full year of 2022 and hence are revising our e-commerce guidance to correspondingly reflect this view. We now expect GAAP revenue for e-commerce to be between US$8.5 billion and US$9.1 billion, representing 71.8% growth from 2021 at the midpoint of the broader guidance, compared to the previous guidance of between US$8.9 billion and US$9.1 billion.
1 For definitions of total adjusted EBITDA and adjusted EBITDA for digital entertainment, e-commerce and digital financial services segments, please refer to the Non-GAAP Financial Measures section. |
2 GAAP marketplace revenue mainly consists of transaction-based fees and advertising income and revenue generated from other value-added services. GAAP product revenue mainly consists of revenue generated from direct sales. |
3 Rankings data for data.ai is based on combined data from the Google Play and iOS App Stores, unless otherwise stated. Southeast Asia rankings are based on Indonesia, Malaysia, Philippines, Singapore, Thailand, and Vietnam. Latin America rankings are based on Argentina, Brazil, Chile, Colombia, Mexico, and Uruguay. Rankings data for Free Fire includes both Free Fire and Free Fire MAX. |
4 GAAP revenue for the digital entertainment segment plus change in digital entertainment deferred revenue. This operating metric is used as an approximation of cash spent by our users in the applicable period that is attributable to our digital entertainment segment. |
5 Quarterly active users for digital financial services segment are defined as users who had at least one financial transaction with SeaMoney products and services during the quarter. Transactions include payments or receipts with our mobile wallet, loan disbursements, maintenance of balance in our banks or purchase of insurance policies on the Shopee platform. |
Unaudited Summary of Financial Results | ||||||||||
(Amounts are expressed in thousands of US dollars $ except for per share data) | ||||||||||
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For the Three Months |
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| 2021 | 2022 |
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| $ | $ | YOY% | |||||||
Revenue |
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|
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Service revenue |
|
|
| |||||||
Digital Entertainment | 781,335 |
| 1,135,169 |
| 45.3 | % | ||||
E-commerce and other services | 772,382 |
| 1,499,611 |
| 94.2 | % | ||||
Sales of goods | 209,927 |
| 264,791 |
| 26.1 | % | ||||
| 1,763,644 |
| 2,899,571 |
| 64.4 | % | ||||
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|
|
| |||||||
Cost of revenue |
|
|
| |||||||
Cost of service |
|
|
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Digital Entertainment | (248,240 | ) | (309,185 | ) | 24.6 | % | ||||
E-commerce and other services | (674,538 | ) | (1,176,477 | ) | 74.4 | % | ||||
Cost of goods sold | (195,457 | ) | (243,881 | ) | 24.8 | % | ||||
| (1,118,235 | ) | (1,729,543 | ) | 54.7 | % | ||||
Gross profit | 645,409 |
| 1,170,028 |
| 81.3 | % | ||||
Other operating income | 75,088 |
| 73,655 |
| (1.9 | )% | ||||
Sales and marketing expenses | (678,922 | ) | (1,005,174 | ) | 48.1 | % | ||||
General and administrative expenses | (248,858 | ) | (396,133 | ) | 59.2 | % | ||||
Research and development expenses | (141,130 | ) | (340,408 | ) | 141.2 | % | ||||
Total operating expenses | (993,822 | ) | (1,668,060 | ) | 67.8 | % | ||||
Operating loss | (348,413 | ) | (498,032 | ) | 42.9 | % | ||||
Non-operating loss, net | (23,252 | ) | (6,060 | ) | (73.9 | )% | ||||
Income tax expense | (51,025 | ) | (81,806 | ) | 60.3 | % | ||||
Share of results of equity investees | 599 |
| 5,762 |
| 861.9 | % | ||||
Net loss | (422,091 | ) | (580,136 | ) | 37.4 | % | ||||
Net loss excluding share-based compensation (1) | (320,016 | ) | (445,130 | ) | 39.1 | % | ||||
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Basic and diluted loss per share based on | ||||||||||
net loss excluding share-based compensation attributable | ||||||||||
to Sea Limiteds ordinary shareholders (1) | (0.62 | ) | (0.80 | ) | 29.0 | % | ||||
Change in deferred revenue of Digital Entertainment | 332,483 |
| (308,921 | ) | (192.9 | )% | ||||
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Adjusted EBITDA for Digital Entertainment (1) | 717,309 |
| 431,360 |
| (39.9 | )% | ||||
Adjusted EBITDA for E-commerce (1) | (412,897 | ) | (742,820 | ) | 79.9 | % | ||||
Adjusted EBITDA for Digital Financial Services (1) | (153,088 | ) | (124,898 | ) | (18.4 | )% | ||||
Adjusted EBITDA for Other Services (1) | (58,157 | ) | (64,627 | ) | 11.1 | % | ||||
Unallocated expenses (2) | (5,057 | ) | (8,902 | ) | 76.0 | % | ||||
Total adjusted EBITDA (1) | 88,110 |
| (509,887 | ) | (678.7 | )% |
(1) For a discussion of the use of non-GAAP financial measures, see Non-GAAP Financial Measures.
(2) Unallocated expenses are mainly related to share-based compensation and general and corporate administrative costs such as professional fees and other miscellaneous items that are not allocated to segments. These expenses are excluded from segment results as they are not reviewed by the Chief Operating Decision Maker (CODM) as part of segment performance.
Three Months Ended March 31, 2022 Compared to Three Months Ended March 31, 2021
Revenue
Our total GAAP revenue increased by 64.4% to US$2.9 billion in the first quarter of 2022 from US$1.8 billion in the first quarter of 2021. The increase was mainly driven by the growth in each of the segments detailed as follows:
Cost of Revenue
Our total cost of revenue increased by 54.7% to US$1.7 billion in the first quarter of 2022 from US$1.1 billion in the first quarter of 2021.
Other Operating Income
Our other operating income was US$73.7 million and US$75.1 million in the first quarter of 2022 and 2021, respectively. Other operating income mainly consists of rebates from e-commerce related logistics services providers.
Sales and Marketing Expenses
Our total sales and marketing expenses increased by 48.1% to US$1.0 billion in the first quarter of 2022 from US$678.9 million in the first quarter of 2021. The table below sets forth breakdown of the sales and marketing expenses of our major reporting segments. Amounts are expressed in thousands of US dollars ($).
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For the Three Months |
| |||||
| 2021 |
| 2022 | YOY% | |||
Sales and Marketing Expenses | $ |
| $ |
| |||
Digital Entertainment | 56,812 |
| 77,178 | 35.8% | |||
E-commerce | 451,554 |
| 699,471 | 54.9% | |||
Digital Financial Services | 151,909 |
| 184,881 | 21.7% |
General and Administrative Expenses
Our general and administrative expenses increased by 59.2% to US$396.1 million in the first quarter of 2022 from US$248.9 million in the first quarter of 2021. This increase was primarily due to credit losses from our digital financial services business, higher office facilities and related expenses, as well as higher staff cost from increased headcount to support the business growth.
Research and Development Expenses
Our research and development expenses increased by 141.2% to US$340.4 million in the first quarter of 2022 from US$141.1 million in the first quarter of 2021, primarily attributable to higher staff cost from increased headcount, as we invested in our technological capabilities and expanded our service offerings.
Non-operating Income or Losses, Net
Non-operating income or losses mainly consist of interest income, interest expense, investment gain (loss) and foreign exchange gain (loss). We recorded a net non-operating loss of US$6.1 million in the first quarter of 2022, compared to a net non-operating loss of US$23.3 million in the first quarter of 2021.
Our interest expense was lower by US$15.3 million in the first quarter of 2022, as compared to the first quarter of 2021, primarily due to our adoption of an accounting standard update, ASU 2020-06, which simplifies the accounting for our convertible notes, from beginning of 2022. As a result of this adoption, our convertible notes balances have increased and additional paid-in capital and accumulated deficit have decreased accordingly. The adoption also resulted in reduction in interest expense in the first quarter of 2022 and will result in reduction in interest expenses in subsequent periods until the convertible notes are settled.
Income Tax Expense
We had a net income tax expense of US$81.8 million and US$51.0 million in the first quarter of 2022 and 2021, respectively. The income tax expense in the first quarter of 2022 was primarily due to corporate income tax and withholding tax expenses incurred by our digital entertainment segment.
Net Loss
As a result of the foregoing, we had net losses of US$580.1 million and US$422.1 million in the first quarter of 2022 and 2021, respectively.
Net Loss Excluding Share-based Compensation
Net loss excluding share-based compensation, was US$445.1 million and US$320.0 million in the first quarter of 2022 and 2021, respectively.
Basic and Diluted Loss Per Share Based on Net Loss Excluding Share-based Compensation Attributable to Sea Limiteds Ordinary Shareholders
Basic and diluted loss per share based on net loss excluding share-based compensation, was US$0.80 and US$0.62 in the first quarter of 2022 and 2021, respectively.
Webcast and Conference Call Information
The Companys management will host a conference call today to review Seas business and financial performance.
Details of the conference call and webcast are as follows:
Date and time: |
7:30 AM U.S. Eastern Time on May 17, 2022 | |||
Webcast link: | https://services.choruscall.com/mediaframe/webcast.html?webcastid=HsBL2mVc | |||
Dial in numbers: | US Toll Free: 1-888-317-6003 | Hong Kong: 800-963-976 | ||
| International: 1-412-317-6061 | Singapore: 800-120-5863 | ||
| United Kingdom: 08-082-389-063 |
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Passcode for Participants: | 4420440 |
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A replay of the conference call will be available at the Companys investor relations website (www.sea.com/investor/home). An archived webcast will be available at the same link above.
About Sea Limited
Sea Limited (NYSE: SE) is a leading global consumer internet company founded in Singapore in 2009. Its mission is to better the lives of consumers and small businesses with technology. Sea operates three core businesses across digital entertainment, e-commerce, as well as digital payments and financial services, known as Garena, Shopee and SeaMoney, respectively. Garena is a leading global online games developer and publisher. Shopee is the largest pan-regional e-commerce platform in Southeast Asia and Taiwan. SeaMoney is a leading digital payments and financial services provider in Southeast Asia.
Forward-Looking Statements
This announcement contains forward-looking statements. These statements are made under the safe harbor provisions of the U.S. Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as may, could, will, expect, anticipate, aim, future, intend, plan, believe, estimate, likely to, potential, confident, guidance, and similar statements. Among other things, statements that are not historical facts, including statements about Seas beliefs and expectations, the business, financial and market outlook, and projections from its management in this announcement, as well as Seas strategic and operational plans, contain forward-looking statements. Sea may also make written or oral forward-looking statements in its periodic reports to the U.S. Securities and Exchange Commission (the SEC), in its annual report to shareholders, in press releases, and other written materials, and in oral statements made by its officers, directors, or employees to third parties. Forward-looking statements involve inherent risks and uncertainties. A number of factors could cause actual results to differ materially from those contained in any forward-looking statement, including but not limited to the following: Seas goals and strategies; its future business development, financial condition, financial results, and results of operations; the expected growth in, and market size of, the digital entertainment, e-commerce and digital financial services industries in the markets where it operates, including segments within those industries; expected changes or guidance in its revenue, costs or expenditures; its ability to continue to source, develop and offer new and attractive online games and to offer other engaging digital entertainment content; the expected growth of its digital entertainment, e-commerce and digital financial services businesses; its expectations regarding growth in its user base, level of engagement, and monetization; its ability to continue to develop new technologies and/or upgrade its existing technologies; its expectations regarding the use of proceeds from its financing activities, including its follow-on equity offerings and convertible notes offerings; growth and trends of its markets and competition in its industries; government policies and regulations relating to its industries, including the effects of any government orders or actions on its businesses; general economic, political, social and business conditions in its markets; and the impact of widespread health developments, including the COVID-19 pandemic, and the responses thereto (such as voluntary and in some cases, mandatory quarantines as well as shut downs and other restrictions on travel and commercial, social and other activities, and the availability of effective vaccines or treatments) and the impact of economies reopening further to the COVID-19 pandemic.
Contacts
For enquiries:
Investors / analysts: ir@sea.com
Media: Martin Reidy, media@sea.com
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