DUBLIN--(BUSINESS WIRE)--The "India Gaming Market - Growth, Trends, COVID-19 Impact, and Forecast (2021 - 2026)" report has been added to ResearchAndMarkets.com's offering.
The Indian gaming market was estimated to be valued at USD 1.89 billion in 2020, and it is expected to reach USD 4.01 billion by 2026, registering a CAGR of 16.22% over the forecast period 2021 - 2026.
With one of the world's largest youth populations, India is expected to become one of the world's leading market destinations in the gaming industry. The growth in the country is driven by the growing younger population, higher disposable incomes, the introduction of new gaming genres, and the rapidly increasing number of smartphone and tablet users.
This has resulted in the country ranking fifth among the world's top mobile gaming markets, with over 220 million gamers spending an average of 42 minutes per day on mobile games. By 2020, NASSCOM data estimated that the Indian mobile gaming market would reach 628 million users.
A key shift in India that the gaming industry is witnessing is that now there is a lot more focus on game development. In the past 2-3 years, more than 200 game development companies have come up, creating their own intellectual properties (IPs) in games. The COVID-19 pandemic, which has resulted in lockdowns, has accelerated online gaming in India. Time spent on games increased dramatically as virtual zones became avenues to socialize, connect, and compete.
New gaming ventures are also entering the Indian market. For instance, Paytm First Games, the gaming arm of the digital payment's platform Paytm, started in 2019 and witnessed a 200% increase in its user base during the lockdown. Paytm First Games provides around 300 games, including Fantasy Cricket, Teen Patti, and Rummy. Another start-up, Gameberry Lab, has witnessed significant growth in daily installations and user engagement.
Game developers are also continuously striving to enhance the gamer's experience, and launching new games for diverse console/platforms, such as PlayStation, Xbox, and Windows PC, which are provided to the gamers through these devices.
The cloud gaming is an emerging technology across the gaming industry, which allows the user to stream high-end games across hand-held devices, such as laptops, tablets, and mobiles, with fast network connectivity, thereby, eliminating the requirement for regular hardware upgrade or a gaming console/PC/laptop. Such key factors are expected to have a positive impact on the market's growth.
The COVID-19 pandemic is forcing enterprises to move away from desktops to laptops. As per a senior manager of Client Solutions Group, Dell Technologies, India, this shift in adopting desktop computing to notebook PC is more apparent in specific verticals, and more service-oriented and public sector organizations.
Key Topics Covered:
1 INTRODUCTION
1.1 Study Assumptions and Market Definition
1.2 Scope of the Study
2 RESEARCH METHODOLOGY
3 EXECUTIVE SUMMARY
4 GAMING MARKET DYNAMICS
4.1 Gaming Market Overview
4.2 Industry Ecosystem Analysis
4.3 Industry Attractiveness - Porter's Five Forces Analysis
4.4 Gaming Base Indicator Analysis
4.4.1 Current State of Internet Penetration in India and Forecast
4.4.2 Smartphone Penetration In India - Estimations and Forecast, 2019-2025
4.4.3 Traditional PC Market Landscape (Inclusive of Desktops, Notebooks, and Workstations) - Estimations in Million Units, 2019-2025
4.4.4 Console Market Insights (Number of Consoles, Key Players, Estimations and Forecasts for 2019-2025 in Revenue USD million)
4.4.5 Mobile Gamers' Population By Age and Gender
4.4.6 Top 10 Games And Publishers
4.5 Market Drivers
4.6 Market Challenges
4.7 Key Trends in the India Gaming Market
4.8 Impact of COVID-19 on India Gaming Market
5 MARKET SEGMENTATION
5.1 Type
5.1.1 Mobile Gaming
5.1.1.1 Android
5.1.1.2 iOS
5.1.2 Console Gaming
5.1.3 PC Browser/Downloaded
6 COMPETITIVE LANDSCAPE
6.1 Company Profiles
6.1.1 Sony Corporation
6.1.2 Nintendo
6.1.3 Electronic Arts Games India Pvt Ltd
6.1.4 Microsoft Corporation
6.1.5 Rolocule
6.1.6 Griptonite Games India Pvt Ltd
6.1.7 GSN Games India Pvt Ltd
6.1.8 The Walt Disney Company (India) Pvt. Ltd
6.1.9 Ubisoft Entertainment India Pvt Ltd
6.1.10 Zynga Game Network India Pvt Ltd
7 THE INDIAN GAMING MARKET OPPORTUNITIES AND FUTURE TRENDS
7.1 Key Considerations and Opportunities Supporting 5G Roll Out In India
7.2 Stakeholder Investments and Activities
7.3 Insights into 5G Spectrum Auction in India
7.4 Timeline of Commercial Rollout of 5G in India
7.5 Global Cues on the Impact of 5G on the Mobile Gaming Landscape
For more information about this report visit https://www.researchandmarkets.com/r/messeq
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